Monday 14 December 2009

[GAME] See where the sewer goes


Leah walked over to a monk that had started to rouse. The man was madly bruised, and was mumbling incoherently. Leah tried to question him. "What were you doing down here?", he demanded. The monk smiled toothlessly and mumbled about the "ruins beyond the lake", indicating that they were "too many", and most chillingly of all, that the master had "been successful". Leah gave him a little tap on his noggin, and he was out again. By this time Garf had finished his devotion and was ready to move on.

The adventurers stepped out of the underground cavern and into the city sewer system. Despite the foul smell, they made their way along the sewers following the flow of the sludge and slime to where they heard it emptying out somewhere. Covering their noses with their gloved hands, Garf and Leah discerned some footprints in the grime of the sewers that headed in the direction of the sound. Shortly coming across a tunnel where the sewage matter was funneled downward, the intrepid adventurers started to pick their way downwards. "You first", said Garf, as Leah lost his footing and slid down the outlet on his backside! The solid floor soon gave way to empty air, and Leah crashed into the lake at the bottom of the tunnel. Garf carefully picked his way down and out into the cloudless cold night.

Freezing and dripping, Leah pulled himself from the lake and took a look around. The city walls loomed up above them, and the lake stretched into inky blackness beyond. Garf muttered something under his breath and wiggled his fingers. Suddenly light as bright as the sun illuminated them and around thirty feet into the distance. Leah started to look around and eventually picked up the trail of the monks that had come this way. "I think there is a ruined castle on the other side of this lake Garf", he said as he dried himself off. "The footprints go that way, we should follow them", came Garf's reply. Leah reluctantly agreed and the pair set off around the lakes edge.

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